package cn.anecansaitin.whimsy.client.entity.render;

import cn.anecansaitin.whimsy.Whimsy;
import cn.anecansaitin.whimsy.common.entity.WeaponSwingCollision;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.resources.ResourceLocation;

public class WeaponSwingCollisionRender extends EntityRenderer<WeaponSwingCollision> {
    public WeaponSwingCollisionRender(EntityRendererProvider.Context pContext) {
        super(pContext);
    }

    @Override
    public ResourceLocation getTextureLocation(WeaponSwingCollision pEntity) {
        return new ResourceLocation(Whimsy.MODID, "texture/entity/weapon_swing_collision_model.png");
    }

    @Override
    public void render(WeaponSwingCollision pEntity, float pEntityYaw, float pPartialTick, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight) {
    }
}
